Conversational AI Horror

About the project
- The game is a network cooperative horror that allows players to experience a fundamentally new gaming experience with a previously impossible level of immersion.
- The plot of the game is based on the fact that players find themselves locked in a paranormal trap in an unknown location and must act together in order to get out. At the same time, the game forces players to split up, because to solve many problems, you need to perform certain actions simultaneously, while being in different places.
- NDA
Task
Creating an online co-op horror game using Conversational AI technologies was a real challenge for our studio. We wanted to develop a unique experience that would combine elements of fear and teamwork, while providing a high level of immersion.
The main task was to create a game environment in which players not only interact with each other, but also with the world around them using voice commands. This required the integration of complex AI algorithms for natural language processing, which added additional complexity to the development. In addition, we were faced with the need to ensure stable network interaction so that players could freely move around the paranormal trap and simultaneously complete tasks.
Results
Our work resulted in a game that offers players a unique experience of interaction in a VR environment. We successfully integrated Conversational AI, allowing players to communicate with each other, as well as with game characters and elements of the environment. Players can use voice commands to solve puzzles and interact with paranormal phenomena, which significantly enhances the atmosphere of fear and tension.
Testing the game showed that players highly appreciated the level of immersion and originality of the mechanics, as well as the ability to split up and work in a team at the same time, which created a dynamic gaming environment.
Summary
The result of our project was not only a successful launch of the game, but also the creation of a new standard for cooperative horror games. We received positive feedback from players and critics, who noted the innovative approach to interaction and the high level of immersion due to the use of VR and AI technologies.
This game not only strengthened our reputation as a studio capable of developing unique game concepts, but also opened up new horizons for future projects in the horror genre. We are confident that our experience will form the basis for further developments exploring the possibilities of integrating AI into the gaming industry.